architectural
Adaro Project
These are some snapshots of an up-and-coming project. I have lit and textured these shots to a specific set of instructions. Video coming soon :)
Architectural modeling and rendering tutorial package (see teaching section for details)
These are a few renders of my latest tutorial package created for Intense Animation Singapore.
Schneider Project
This was a project where I had the opportunity to light an already modeled scene. It allowed me to focus on creating lighting setups to achieve a realistic look.
Boiler Room
This is a piece showing of my strong modeling, texturing, lighting and compositing skills. This project took me 3 weeks from concept to finished product. Given the limited hardware I had available, I learned to make my scene as efficient as possible. This was shot in multiple passes allowing me maximum post-render control.
Buildings
This set was done as the background of a short film. I have a passion for architectural design, even if it's just regular buildings. With this piece I have learned the basics of a Lighting TD position. The great amount of pre-planning involved was due to the fact that my PC could only handle one building render at a time. This was my first attempt at modeling, rendering and composting.